Skip to content

Chemical Imbalance sleepiness message is green #87743

Description

@Termineitor244

Describe the bug

See the screenshot, the message is supposed to be red because it's something bad, it's green.

Attach save file

N/A

Steps to reproduce

  1. Start a game with the Chemical Imbalance trait.
  2. Wait until you see the sleepiness message.
  3. Noticed that it's green.
  4. Rage.

Expected behavior

For the message to be red.

Screenshots

Image

Versions and configuration

  • OS: Android
    • OS Version: Manufacturer: samsung; Model: SM-A525M; Release: 14; Incremental: A525MUBSCFYF1;
  • Game Version: cdda-experimental-2026-06-17-2219 788be45-dirty+SDL3 [64-bit]
  • Graphics Version: Tiles
  • Game Language: English [en]
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Portal Storms Ignore NPCs [personal_portal_storms],
    Bombastic Perks [bombastic_perks],
    Mythical Martial Arts [MMA],
    Translate Complex Dialogue [translate_dialogue],
    Tamable Wildlife [Tamable_Wildlife]
    ]

Additional context

Easy fix?

Metadata

Metadata

Assignees

No one assigned

    Labels

    (S1 - Need confirmation)Report waiting on confirmation of reproducibility

    Type

    No type
    No fields configured for issues without a type.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions