-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathCMakeLists.txt
More file actions
202 lines (180 loc) · 5.91 KB
/
Copy pathCMakeLists.txt
File metadata and controls
202 lines (180 loc) · 5.91 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
cmake_minimum_required(VERSION 3.14)
project(Game-Telemetry-Data-Capture)
include_directories(Src)
set(ROOT_SRC_PATH ${CMAKE_CURRENT_SOURCE_DIR})
set(ROOT_BIN_PATH ${CMAKE_CURRENT_BINARY_DIR})
set(GUI_SRC_PATH ${CMAKE_CURRENT_LIST_DIR}/src)
set(3RD_SRC_PATH ${CMAKE_CURRENT_LIST_DIR}/3rdparty)
set(3RD_INSTALL_PATH ${CMAKE_CURRENT_BINARY_DIR}/3rdparty)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /utf-8 /std:c++latest")
find_package(Qt5 COMPONENTS Gui Core Network REQUIRED)
# ---------- Utils ----------
add_library(Utils STATIC)
target_sources(Utils PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/Src/Utils/JsonFileAnalysis.h
${CMAKE_CURRENT_SOURCE_DIR}/Src/Utils/JsonFileAnalysis.cc
${CMAKE_CURRENT_SOURCE_DIR}/Src/Utils/VersionCompare.cc)
set_target_properties(Utils PROPERTIES
AUTOUIC ON
AUTOMOC ON
AUTORCC ON
CXX_STANDARD 20
CXX_STANDARD_REQUIRED ON
INCLUDE_CURRENT_DIR ON)
target_include_directories(Utils PUBLIC
Qt5::Core )
target_link_libraries(Utils PRIVATE
Qt5::Core Qt5::Network)
# ---------- Infomation ----------
add_library(Infomation STATIC)
target_sources(Infomation PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/Src/Environment/documentsPath.cc)
set_target_properties(Infomation PROPERTIES
AUTOUIC ON
AUTOMOC ON
AUTORCC ON
#CXX_STANDARD 20
CXX_STANDARD_REQUIRED ON
INCLUDE_CURRENT_DIR ON)
target_include_directories(Infomation PUBLIC
Qt5::Core )
target_link_libraries(Infomation PRIVATE
Qt5::Core)
# ---------- Data ----------
add_library(Data STATIC)
target_sources(Data PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/Src/Data/TelemetryDataBuffer.h
${CMAKE_CURRENT_SOURCE_DIR}/Src/Data/TelemetryDataBuffer.cc
${CMAKE_CURRENT_SOURCE_DIR}/Src/Data/TelemetryDataTableModel.h
${CMAKE_CURRENT_SOURCE_DIR}/Src/Data/TelemetryDataTableModel.cc
)
set_target_properties(Data PROPERTIES
AUTOUIC ON
AUTOMOC ON
AUTORCC ON
#CXX_STANDARD 20
CXX_STANDARD_REQUIRED ON
INCLUDE_CURRENT_DIR ON)
target_include_directories(Data PUBLIC
Qt5::Core )
target_link_libraries(Data PRIVATE
Qt5::Core)
# ------- Game -----------
add_library(Game STATIC)
target_sources(Game PRIVATE
"Src/Game/Game.h"
"Src/Game/Game.cc"
"Src/Game/GameWithUdp.h"
"Src/Game/GameWithUdp.cc"
"Src/Game/Capturer.h"
"Src/Game/Capturer.cc"
"Src/Game/CapturerWithUdp.h"
"Src/Game/CapturerWithUdp.cc"
${CMAKE_CURRENT_SOURCE_DIR}/Src/Game/GameManager.h
${CMAKE_CURRENT_SOURCE_DIR}/Src/Game/GameManager.cc
${CMAKE_CURRENT_SOURCE_DIR}/Src/Game/GameRunMonitoringHelper.h
${CMAKE_CURRENT_SOURCE_DIR}/Src/Game/GameRunMonitoringHelper.cc
${CMAKE_CURRENT_SOURCE_DIR}/Src/Game/GameInfoHelper.h
${CMAKE_CURRENT_SOURCE_DIR}/Src/Game/GameInfoHelper.cc
${CMAKE_CURRENT_SOURCE_DIR}/Src/Game/GameInfoHelperFileAnalysis.h
${CMAKE_CURRENT_SOURCE_DIR}/Src/Game/GameInfoHelperFileAnalysis.cc
)
set_target_properties(Game PROPERTIES
AUTOUIC ON
AUTOMOC ON
AUTORCC ON
CXX_STANDARD 20
CXX_STANDARD_REQUIRED ON
INCLUDE_CURRENT_DIR ON)
target_include_directories(Game PUBLIC
Qt5::Core Qt5::Network ${GUI_SRC_PATH})
target_link_libraries(Game PRIVATE
Qt5::Core Qt5::Network
Infomation Utils Data
ACGame ACCGame
Dirt2Game Dirt4Game)
# ------ Assetto Corsa --------
add_library(ACGame STATIC)
target_sources(ACGame PRIVATE
"Src/Game/Assetto Corsa/ACGame.h"
"Src/Game/Assetto Corsa/ACGame.cc"
"Src/Game/Assetto Corsa/ACTelemetryDataCapturer.h"
"Src/Game/Assetto Corsa/ACTelemetryDataCapturer.cc"
"Src/Game/Assetto Corsa/SharedMemoryPacket.h"
)
set_target_properties(ACGame PROPERTIES
AUTOUIC ON
AUTOMOC ON
AUTORCC ON
CXX_STANDARD 20
CXX_STANDARD_REQUIRED ON
INCLUDE_CURRENT_DIR ON)
target_include_directories(ACGame PUBLIC
Qt5::Core ${GUI_SRC_PATH})
target_link_libraries(ACGame PRIVATE
Qt5::Core)
# ------ Assetto Corsa Competizione --------
add_library(ACCGame STATIC)
target_sources(ACCGame PRIVATE
"Src/Game/Assetto Corsa Competizione/ACCGame.h"
"Src/Game/Assetto Corsa Competizione/ACCGame.cc"
"Src/Game/Assetto Corsa Competizione/ACCTelemetryDataCapturer.h"
"Src/Game/Assetto Corsa Competizione/ACCTelemetryDataCapturer.cc"
"Src/Game/Assetto Corsa Competizione/SharedMemoryPacket.h"
)
set_target_properties(ACCGame PROPERTIES
AUTOUIC ON
AUTOMOC ON
AUTORCC ON
CXX_STANDARD 20
CXX_STANDARD_REQUIRED ON
INCLUDE_CURRENT_DIR ON)
target_include_directories(ACCGame PUBLIC
Qt5::Core ${GUI_SRC_PATH})
target_link_libraries(ACCGame PRIVATE
Qt5::Core)
# ------ DiRT Rally 2.0 --------
add_library(Dirt2Game STATIC)
target_sources(Dirt2Game PRIVATE
"Src/Game/DiRT Rally 2.0/DirtRally2Game.h"
"Src/Game/DiRT Rally 2.0/DirtRally2Game.cc"
"Src/Game/DiRT Rally 2.0/DirtRally2TelemetryDataCapturer.h"
"Src/Game/DiRT Rally 2.0/DirtRally2TelemetryDataCapturer.cc"
"Src/Game/DiRT Rally 2.0/UdpPacket.h"
)
set_target_properties(Dirt2Game PROPERTIES
AUTOUIC ON
AUTOMOC ON
AUTORCC ON
CXX_STANDARD 20
CXX_STANDARD_REQUIRED ON
INCLUDE_CURRENT_DIR ON)
target_include_directories(Dirt2Game PUBLIC
Qt5::Core ${GUI_SRC_PATH})
target_link_libraries(Dirt2Game PRIVATE
Qt5::Core Qt5::Network)
# ------ DiRT 4 --------
add_library(Dirt4Game STATIC)
target_sources(Dirt4Game PRIVATE
"Src/Game/DiRT 4/Dirt4Game.h"
"Src/Game/DiRT 4/Dirt4Game.cc"
"Src/Game/DiRT 4/Dirt4TelemetryDataCapturer.h"
"Src/Game/DiRT 4/Dirt4TelemetryDataCapturer.cc"
"Src/Game/DiRT 4/UdpPacket.h"
)
set_target_properties(Dirt4Game PROPERTIES
AUTOUIC ON
AUTOMOC ON
AUTORCC ON
CXX_STANDARD 20
CXX_STANDARD_REQUIRED ON
INCLUDE_CURRENT_DIR ON)
target_include_directories(Dirt4Game PUBLIC
Qt5::Core ${GUI_SRC_PATH})
target_link_libraries(Dirt4Game PRIVATE
Qt5::Core Qt5::Network)
add_subdirectory(Src)
add_subdirectory(Tests)
#add_subdirectory(3rdparty)