If I have multiple players on a page, like
Player 1
Player 2
Player 3
- I finished playing Player 1, the whole waveform will be colored to show it is completed
- Now I play Player 2, by calling
await _playerController.pauseAllPlayers(); // To avoid multiple players playing at the same time
await _playerController.startPlayer();
- Player 1 will now be un-colored, which is an unintended side effect of
pauseAllPlayers()
If I have multiple players on a page, like
Player 1
Player 2
Player 3
pauseAllPlayers()