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Alpha #06
OpenJun 16, 2026
No due date
β’Last updated This release focusses mostly on features that are currently missing. Some aspects that are planned, but not necessarily are guaranteed to be adressed include:
- Split Barriers/Events
- Predication
- Variable Rate Shading
- Sampler Feedback
- Rasterizer Ordered Views
- etc.
Some API improvements are also planned to be explored, mostly to aid in adding new features in the future (e.g., querying feature support before creating a device, enabling user-provided extensions for the Vulkan backend).
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Improve assets and shader build scripts.
Bug πSomething isn't working.Something isn't working.Build π Issues that involve the build process.Issues that involve the build process.Status: Open (in progress).