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🐦 AR Bird Aerodynamics — Unity + Vuforia

An interactive Augmented Reality (AR) app built with Unity (URP) and Vuforia.
The app anchors 3D bird models to real-world image targets and allows users to switch between them.
A custom particle system with a virtual fan model simulates airflow, helping visualize aerodynamic forces like lift, drag, and resistance for each bird.


Features

  • Marker-based AR using 2D image targets
  • Multiple 3D bird models with switching support
  • Airflow simulation via particle systems
  • Visualization of aerodynamic forces (lift, drag, resistance)
  • Built on Unity URP for optimized rendering

Getting Started

Prerequisites

  • Unity 2021.x (or newer)
  • Vuforia Engine (installed via Unity Package Manager)
  • AR-capable mobile device (for testing builds)

Setup

  1. Clone this repo:

     git clone https://github.com/R-Anurag/Educational-AR-Bird-Aerodynamics-Simulator-App.git
    
  2. Open the project in Unity Hub.

  3. Import Vuforia Engine via Window → Package Manager (or import your package).

  4. Add your Vuforia License Key under:
    Edit → Project Settings → Vuforia Engine → App License Key

  5. Build & Run on an Android/iOS device.


Project Structure

  • Assets/Scenes/ → Main AR scenes
  • Assets/Models/ → 3D bird models
  • Assets/Scripts/ → Scripts for AR interaction and airflow simulation
  • .gitignore → Unity auto-generated folders excluded

Contribution

Pull requests are welcome! If you’d like to add more bird models or new aerodynamic visualizations, feel free to fork the repo.


License

MIT License — see the LICENSE file for details.

About

AR app with Unity & Vuforia to explore 3D bird models and visualize aerodynamic forces

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