OpenGS is a open-source 3D Grand Strategy Map built to emulate the core methodology of Paradox-style maps within the Godot Game Engine. The project is covered by the MIT licence, and thus is free for anyone to use for commercial and private projects.
- Selectable provinces
- Toggleable map modes
- Map in 3D environment
- Dynamic Smooth borders (SDF borders calculated w JFA)
- Dynamic country name labels
- 3D environment from Heigthmap and Normal map
- Editable Provinces through ingame editor
The creation is documented on the YouTube Tutorial Series
Follow and/or support the project on OpenGS Discord Server