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Corscare

CorsCare is a 2D game built entirely from scratch in C, using Windows API libraries, minizip for compressed asset handling, and XAudio2 for audio.
The goal of this project is to demonstrate how a complete game engine and gameplay loop can be implemented in pure C without external game engines or libraries.

  • Custom 2D Rendering: Built using raw Windows libraries for window management and graphics.
  • Audio System: Powered by XAudio2 for music and sound effects.
  • Asset Management: Compressed resources packaged/unpacked with minizip.
  • Game Loop from Scratch: No engines or pre-made frameworks — just pure C and system libraries.
  • Cross-Platform Design (WIP): Currently Windows-only, but structured for potential portability.

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My game made entirely from scratch in C with a custom game engine

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