CorsCare is a 2D game built entirely from scratch in C, using Windows API libraries, minizip for compressed asset handling, and XAudio2 for audio.
The goal of this project is to demonstrate how a complete game engine and gameplay loop can be implemented in pure C without external game engines or libraries.
- Custom 2D Rendering: Built using raw Windows libraries for window management and graphics.
- Audio System: Powered by XAudio2 for music and sound effects.
- Asset Management: Compressed resources packaged/unpacked with minizip.
- Game Loop from Scratch: No engines or pre-made frameworks — just pure C and system libraries.
- Cross-Platform Design (WIP): Currently Windows-only, but structured for potential portability.


