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Releases: sleepingdragoninn/surveyor

v1.2.4

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@sleepingdragoninn sleepingdragoninn released this 10 May 08:30

Changes:

  • fix waypoints not being server-wide when set to SERVER
  • fix xaero's migration not being triggered in multiplayer
  • default globalSharing to true (for new installs)
    • discovery of surveyor's primary feature (server-wide mapping) is surpsisingly low
    • readme has been updated to reflect this and advise public servers to disable global sharing

Full Changelog: v1.2.3+1.20...v1.2.4+1.20

v1.2.3

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@sleepingdragoninn sleepingdragoninn released this 14 Apr 08:18

Fixes:

  • error on BitSet.clear() when splitting terrain packets (#127 - fix by @elee1766)

What's Changed

  • fix BitSetUtil.half method to use cardinality instead of size by @elee1766 in #128

New Contributors

Full Changelog: v1.2.2+1.20...v1.2.3+1.20

v1.2.2

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@sleepingdragoninn sleepingdragoninn released this 30 Mar 05:53

Fixes:

  • Leaves appearing invisible when over air

Full Changelog: v1.2.1+1.20...v1.2.2+1.20

v1.2.1+1.20

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@sleepingdragoninn sleepingdragoninn released this 11 Jan 00:16
6a3c602

Fixes:

  • Crash with structures without pieces

v1.2.0

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@sleepingdragoninn sleepingdragoninn released this 07 Jan 12:44

Serverside Vanilla Map Integration!

Changes:

  • [Configurable] Allow sneak-using a filled map on a cartography table to record exploration to/from it.
    • Banners and explorer icons will be recorded from the item as waypoints.
    • Explored map area will be recorded from the item terrain, if it exists.
    • Terrain not present on the item is recorded to it in the explorer style (configurable as full-color)

preview

Full Changelog: v1.1.2+1.20...v1.2.0+1.20

v1.1.2

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@sleepingdragoninn sleepingdragoninn released this 05 Jan 08:41

Fixes:

  • NPE when using sharing in singleplayer
  • Grounded structures not being able to be discovered right after being generated without a save/load.

Full Changelog: v1.1.1+1.20...v1.1.2+1.20

v1.1.1

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@sleepingdragoninn sleepingdragoninn released this 31 Dec 03:24

Fixes:

  • Edge case NPEs (added .of methods to WorldLandmarks/Structures/Terrain to help with this)

Full Changelog: v1.1.0+1.20...v1.1.1+1.20

v1.1.0

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@sleepingdragoninn sleepingdragoninn released this 30 Dec 11:59

The Cross-Dimension Update!

Changes:

  • Fully implement SERVER networking mode for terrain, structures, and landmarks.
  • Surveyor is now usable for all dimensions on the client, not just the one currently loaded
  • [API Breakage] Event API and internal API changes due to major refactors for the above
    • Minor renames (WorldTerrainSummary -> WorldTerrain), removal of world context, and some type swaps
    • Still some redundancy in the more complex parts of the internal API, to be refactored out in a later minor

Full Changelog: v1.0.3+1.20...v1.1.0+1.20

v1.0.3

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@sleepingdragoninn sleepingdragoninn released this 18 Dec 23:17

Fix:

  • Crash in an edge case trying to send an update about a chunk that was dropped while saving

Full Changelog: v1.0.2+1.20...v1.0.3+1.20

v1.0.2

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@sleepingdragoninn sleepingdragoninn released this 14 Dec 08:10

Fix:

  • Crash when checking if a non-player landmark is modifiable in singleplayer, again

Full Changelog: v1.0.1+1.20...v1.0.2+1.20