Train agent to do melee combat (1 vs 1, many vs many) in limited area.
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Updated
Sep 25, 2023 - C#
Train agent to do melee combat (1 vs 1, many vs many) in limited area.
Fully typed game engine library designed to simulate battles between virtual characters.
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Turn-based army combat prototype in Python — units with health/attack/defense, randomized damage, and defense mitigation.
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