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NanoOS v3.0 is an educational, bare-metal 32-bit operating system built completely from scratch using NASM x86 Assembly. Features a cooperative multitasking kernel, hardware drivers, shell parser, graphical file browser, and retro games.
Console-based Rush Hour puzzle game built in x86 Assembly using Irvine32. Features grid-based logic, keyboard controls, collision checks, and dynamic console updates.
A COAL project implementing a duck shooting game with multiple game modes. Features a title page, main menu, and two gameplay options: a single duck challenge with limited tries, and a two-level mode with regular and speed ducks. Built as a 4th semester academic project.