SpriteForge: Ultra-lightweight 2D Pixel Art and Character Animation Editor built with C++, SDL2, OpenGL 3.0, and Dear ImGui
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Updated
May 20, 2026 - C++
SpriteForge: Ultra-lightweight 2D Pixel Art and Character Animation Editor built with C++, SDL2, OpenGL 3.0, and Dear ImGui
Application demonstrating features and capabilities of JPL Spatial library.
Hova is a Domain-Specific Language designed to describe and organize entities in a clean, readable and structured way. It lets you define your data once and automatically export it as JSON, YAML or TOML.
Express.js-style networking for Roblox — typed routes, server push, LZ77 compression, exploit detection, 60hz FPS streaming. Free alternative to ByteNet and Warp.
Persistent world memory engine for games. Chronos lets NPCs remember events and evolve behavior over time.
A story about death and immortality - 2D RPG
An Attempt to recreate Aseprite on PyQT6
A deterministic browser-based authoring and testing tool for mixed tone + dialogue scenes.
A simple 2D Tile Map Editor made with C++ and SDL2.
An Avalonia UI app for visualizing UE's BuildGraph XML files
Cocos Creator 3.8.x asset usage & dependency topology explorer — browser + CLI
Demonstrate 3D sound propagation and spatialization using JPL Spatial with ray-traced reflections and multi-directional audio panning in a GUI.
🎮 Monitor real-time gaming performance with GameSense API, delivering insights on CPU, GPU, thermal stats, and bottlenecks for optimal gameplay.
🚀 Streamline game uploads to Steam and Itch with this guide on using command line tools for efficient integration and management.
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