A collection of skills for agentic video generation for structured visuals based on MotionCanvas.
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Updated
May 19, 2026 - TypeScript
A collection of skills for agentic video generation for structured visuals based on MotionCanvas.
Source code of my YouTube videos animated with MotionCanvas
A template repo that brings in some of the standards of Motion Canvas to allow easily making component libraries for Motion Canvas.
A repo of animation sketches made in Motion Canvas during my residency at the Recurse Center (Summer 1, 2025)
Typewriter component for the Motion Canvas animation engine
Library that makes it easier to create complex code animations interactively
Narrations in Code for your Motion Canvas Project
This repository contains the Motion Canvas code used to generate motion graphics for the CactusPuppy YouTube channel
Fast browser video rendering using WebCodecs API for Motion Canvas via Mediabunny
A high-performance vector animation engine inspired by Motion Canvas, built on Vello and Typst.
Create code animations interactively inside neovim
How do Games Load So Many Textures? | Sparse Bindless Texture Arrays
Processing-like interface for adding nodes to Motion Canvas projects
Compile procedural state transitions (do, wait, set, wait, ...) into declarative time-to-state functions (t -> do, set).
🖥️ The LR Tech Blog
Describe a video in natural language. Groq Llama 4 Scout routes to the right code-based video library (Remotion, Hyperframes, Motion Canvas, Revideo, Diffusion Studio, Editly, FFCreator), scaffolds a starter project, and a sandboxed Claude Code session iterates inside it. Local Next.js app.
A tutorial on how to implement sound variable name generation for expressions having both named and nameless variables.
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