A generic programming header only C++ library for processing polygonal and polyhedral meshes
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Updated
Jun 15, 2026 - C++
A generic programming header only C++ library for processing polygonal and polyhedral meshes
his code computes surface parameterizations that map infinitesimal axis-aligned squares in the plane to infinitesimal rectangles on the surface.
ArchGeo library code for the paper "Discrete Orthogonal Structures"
A tool that using Sqrt3 and Catmull Clark subdivision algorithms, it also can convert triangle meshes to quad meshes.
Java implementation of the Q-Morph algorithm for my Siv. Ing. thesis at the University of Oslo, 2002
Interactive Blender addon for fast, quad-based retopology. Instantly draw strips on surfaces, extend grids with a click, and stitch meshes using surface-aware snapping, pinning, and straightening tools.
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