You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Scott Do edited this page Sep 29, 2024
·
8 revisions
Mockup images of the user interface and scenes of the Capstone video game.
Figure 1: Title Screen
Figure 2: Lobby
Figure 3: Example Game Screen
Figure 4: Collecting an Artifact
In this scene, a player diver has found an artifact - some sort of amethyst crystal - in the corner of some cavernous room after dashing through all sorts of danger, taking permanent damage to their oxygen tank denoted by the greying of the bar and a lowered stamina bar.
Figure 5: Paused Screen
Figure 6: Setting Screen
Figure 7: Death Screen
Figure 8: Map
A rough sketch of a possible map of a wrecked ship. Players will not see a map, but they will be given where they are going in the lobby. An instance, if this map is where players are going to, then the lobby may mention "Wrecked Ship".